The components of Pixotope are:

  • Pixotope Director
  • Central user interface controlling Pixotope across computers in real time
  • Pixotope Control
    • Design environment for custom control panels
  • Pixotope Data hub
    • Extremely low-latency data bus, with an API that makes it easy to integrate multi-camera workflows (including MOS workflows), custom control panels, DMX light control and GPI

  • Pixotope Camera Tracking Server
  • Connecting Pixotope with the major real-time camera tracking systems
  • Pixotope Engine
    • Real-time photorealistic CGI characters and environments renderer using the Unreal Render engine
  • Pixotope Editor
  • Intuitive, What You See Is What You Get workflow editor for level layout, lighting, VFX, animation and compositing, permitting the import of digital assets from all standard content creation tools, like Autodesk Maya and Cinema 4D
  • Pixotope Video Pipeline
    • GPU-based video processing
  • Pixotope Keyer
  • Pixotope Keyer is the best-in-class real-time chroma keyer
  • Pixotope Cloud
  • License and user management
  • Lens Calibrator
    • A semi-automatic lens calibration system

Pixotope Editor Plugins:

  • Pixotope Text 3D - a character generator with simple slider controls for creation and animation
  • Pixotope Studio Builder - a fast-track generator for broadcast-quality virtual studios. Pitched at both artists and non-artists, it makes use of our procedural modeling and layout software, which accepts simple user-defined parameters (like size, shape, color schemes and styles) and turns them into production-quality virtual studios.