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Pixotope Editor

The Pixotope Editor is the level editor for your Pixotope projects. It:

  • leverages the full power of the Unreal Editor
  • adds functionality and workflow improvements tailored specifically for the broadcast industry

Key features

The key features of the Pixotope Editor include:

  • a WYSIWYG workflow for level layout, lighting, VFX, animation and compositing
  • Video I/O via SDI
  • Camera Tracking
  • Text 3D - Real-time creation and animation of data-driven 3D text
  • Studio Builder - User-driven procedural creation of a virtual studio for VS productions

Video tutorial - Creative Introduction.

Video tutorial - Pixotope Editor introduction (Pixotope 1.1).

Video tutorial - Level Structure.

This documentation, and the following subpages in particular, only cover aspects specific to Pixotope and Pixotope Editor. For further details about content creation, please check the documentation for the Unreal Editor.


Unreal Editor

Pixotope Editor fully supports every aspect of the Unreal Editor. We highly recommend exploring the excellent documentation from Epic Games to fully harness the power of the Unreal Engine.