Launch level in LIVE mode

In production, you launch the levels in LIVE mode. This can be done remotely. 

  • On the "Launch" page, hover over a level
  • Click "Launch LIVE"
  • Select the machines you want to run that level on
  • Click "Launch level"

The project has to have the same local path on all machines.

Make performance optimizations

The performance of the level depends on a lot of different parameters, such as:

  • Hardware
  • Level
  • Video I/O
  • Compositing and Effects

Final performance optimizations can therefore only be performed on the same system you are running your production on.

Check out Performance and Profiling in the Unreal engine → https://docs.unrealengine.com/en-US/Engine/Performance


Video tutorial - Performance Debugging.

Use offline mode (optional)

If the production is being carried out on a mobile site, for example, you may need to use Pixotope "offline" for a period of the production. For this, you can choose to switch to offline mode.

Switch to offline mode

  • Click the user menu in the top right-hand corner of Pixotope Director
  • Choose "Switch to offline mode"
  • Choose how long you want this Pixotope license to be in offline mode
    • The number of days you fill in has to be within the expiry time of the license

Do not choose a longer duration than necessary. If the machine crashes and cannot boot anymore, the license cannot be released until the end of this duration.