In addition to all plugins shipping with Unreal Engine 4.24, Pixotope also ships with the following precompiled plugins:

  • Faceware: Live Client for Unreal (Version 4.1.0), Glassbox Technologies
  • Xsens: LiveLinkMVN (version 2020.0.1), Xsens B.V
  • Cubic Motion: Persona (Version 1.2.2), Cubic Motion Ltd.
  • Substance (version 4.22.0.33), Substance by Adobe
  • Megascans, Quixel
  • Houdini Engine (version 18.0.460), SideFX
  • Ocean Project Plugin (version 1.2), Dotcam
  • VaRest (version 1.1-r25), Vladimir Alyamkin
  • GiantLiveLink (version 1.0), Animatrik Film Design
  • Ikinema LiveAction Node (version 4.20), Ikinema Ltd.
  • Smartsuit Live (version 1.4.0), Rokoko Electronics ApS
  • QTM Connect for Unreal and QTMConnectLiveLink, Qualisys
  • UnrealEnginePython (version 1.0), Roberto De Ioris
  • Git LFS 2 (version 2.7), SRombauts


Other third-party Unreal plugins must be compiled specifically for Pixotope.

First check that they compile with Unreal Engine 4.24.

If the source code is available

If the source code is not available

  • Making a third-party plugin work without having the source code

    If the third-party plugin doesn’t call any programming interfaces that were changed in Pixotope it should work.

    From within your Pixotope engine folder (by default C:\The Future Group\Pixotope Suite\Pixotope Editor\Engine)